
Nasus
View on WikiNasus plays just like he does in League of Legends, bonking enemies with siphoning strike before one-shotting the enemy nexus once he's scaled enough. The 'bonk' sound effect and watching his stats grow is very satisfying. Unfortunately, he is also slow and vulnerable in the first turns of the battle.

Allows Nasus to hit the board early by sacrificing your own units, which instantly feeds his slay condition.

Generates a 0-cost Siphoning Strike upon leveling up.

Stacks to provide a second 0-cost Siphoning Strike.
Strategy
Disciple of Shadows allows for deployment as early as turn 2 by sacrificing the board, which instantly feeds the slay condition and accelerates scaling.
Because Nasus levels up twice, equipping two copies of The Deceiver's Crest generates four 0-cost Siphoning Strikes. This provides an immediate, massive power spike that clears the enemy board and scales Nasus to lethal damage.

Provides immediate area-of-effect damage upon play, synergizing with inherent scaling from dying units.

Ensures Nasus absorbs keywords from all dying units on both sides of the board. Most notably, this can steal Lifesteal from Poros.

Acts as an additional board clear and cost reduction tool.
Strategy
Designed for the Zoe adventure, this build focuses on rapid board clear and keyword accumulation. Wicked Harvest provides immediate area-of-effect damage upon play, synergizing with inherent scaling from dying units.
Voidborne Carapace ensures Nasus absorbs keywords from all dying units on both sides of the board. Disciple of Shadows acts as an additional board clear and cost reduction tool, turning Nasus into a versatile and unstoppable threat.

Provides immediate board impact and a slay trigger upon summoning.

Stacks for a second immediate strike.

Provides a steady supply of Siphoning Strikes for ongoing scaling.
Strategy
Double Stalker's Blade allows Nasus to strike the weakest enemies immediately upon summon, neutralizing early threats.
The Grand General's Counterplan provides a fleeting copy of Nasus each round, ensuring continuous access to Siphoning Strike. This is particularly effective in encounters with spell mana refill rules, allowing for constant board clearing.
Community builds recorded for clearing the 10-Star Zoe Adventure with Nasus
- level: 40Players:HuffyCatamaranopizcez13
- level: 44Players:u/kosheiryPetiB
- level: 50Players:Magnum FlareProfSE

Ensures consistent champion draw and reduces the cost of Siphoning Strike.

Effective in slower adventures where stalling until 6 mana allows for doubled Siphoning Strikes.

A solid defensive option to protect against hard removal, ensuring board presence is maintained.

A better version of 'Stalkers Blade', but generally worse than Decievers Crest. Decievers grants two Siphoning Strikes to let you strike twice, which generally outperforms the two strikes granted by Scales.

Boon of the Ascended
Round End: Grant your strongest ally +1|+1 for each unit you've slain this round. Once you've slain 10+ units, Restore the Sun Disc.
Shuriman Preservation
+1 Starting Mana.
Enemies have -1|-0.
Vulnerable enemies have -3|-0 instead.Review
Provides a permanent attack reduction aura to enemies. Notably, this applies before the deadly modifier, dramatically reducing enemy stats.

Boon of the Ascended II
Round End: Grant your strongest ally +2|+2 for each unit you've slain this round. Once you've slain 8+ units, Restore the Sun Disc.
In My Sights
Round Start: Grant the weakest enemy
Vulnerable.Review
Grants Vulnerable and reduces enemy attack. Opinions are divided on this power; some find it underwhelming, while others appreciate the synergy with his deck's debuff focus.

Manaflow
Game Start: Get a mana gem.Review
Provides an extra mana gem, which is essential for smoothing out the curve of this expensive champion.

Soul Reclamation
When you slay a unit, reduce the cost of every card in your hand by 1 (to a minimum cost of 1).
When you Restore the Sun Disc, grant allies everywhere +5|+5.Review
The cost reduction on slays significantly speeds up Nasus's game plan, enabling him to drop on the board much sooner.
- Self-Slaying for Stats
Do not hesitate to use Siphoning Strike on your own weaker units if the enemy board is too large. This guarantees a slay trigger and helps scale safely.
- Countering Deadly
Attack reduction effects apply before the Deadly modifier calculates its stat buffs. This makes the champion exceptionally strong against adventures with scaling or high-attack enemies, reducing their base power to zero.
- Drafting Strategy
Prioritize cheap units and token generators in drafts. These serve as excellent early-game blockers and provide easy targets for Disciple of Shadows or Siphoning Strikes.