
Warwick
View on WikiGood (7.5/10)
High Investment Required
Paid Relics
Epic Relics
Warwick is a polarizing champion who offers a highly distinct, fun gameplay loop centered on damage scaling and spellcasting. However, he suffers from a lackluster starting deck and requires significant investment (Constellation 6) to unlock his true potential as a resilient powerhouse. While capable of clearing the hardest content, his reliance on specific relics and susceptibility to early-game aggression keep him from the absolute top tier.
Chemtech Spellslinger
Fundamental for this strategy. It creates additional copies of Warwick's champion spell, allowing for rapid, repeated casting to trigger his passive scaling and clear enemy boards efficiently.
Warwick functions primarily as a caster in this setup. This relic amplifies his damage pings, ensuring they penetrate Tough units and accelerate his level-up condition.
Warwick's signature relic provides global Overwhelm and Impact, converting his scaling board into a game-ending threat. While the health penalty is a drawback, the offensive output is often worth the trade-off.
Strategy
This build leans into Warwick's identity as a 'spellslinger.' By reducing the cost of his champion spell and generating copies, you can control the board through constant damage pings while simultaneously growing your units' stats. It solves his lack of inherent Overwhelm and maximizes his passive triggers.
Husk Evolution
Generates Husks that scale rapidly with Warwick's passive. This relic turns them into threatening attackers rather than passive buffers.
Allows Warwick to absorb valuable keywords (Quick Attack, Elusive, Lifesteal) from Husks or enemy units, compensating for his lack of native defensive keywords.
Grants the essential Overwhelm keyword to the entire board, ensuring that the massive stats generated by Husk scaling translate into Nexus damage.
Strategy
This setup focuses on 'Keyword Soup' and board scaling. Husks become lethal threats due to Warwick's global buffs, and Warwick himself becomes a juggernaut by consuming keywords. It is highly effective but requires careful management of board space.
Mischief Maker
Warwick's numerous damage instances (bites on summon, level-up, and attacks) trigger this relic repeatedly, planting massive amounts of Poison Puffcaps.
Provides immediate board impact on summon, triggering the Flute multiple times and helping to stabilize the early game against wide boards.
Accelerates Warwick's deployment, allowing the mushroom-planting engine to come online sooner.
Strategy
A fun, alternative playstyle that leverages Warwick's high frequency of 'damage dealt' triggers to flood the enemy deck with traps. Effective in longer encounters like Aurelion Sol where attrition is viable.
Free-to-Play Aggression
Triggers a strike on summon, immediately advancing Warwick's level-up condition and removing a key enemy threat.
Boosts the damage of Warwick's skills and spells, ensuring his removal potential scales into the mid-game.
Provides the necessary Overwhelm to close out games once Warwick has scaled his Attack stat.
Strategy
A reliable setup using only Rare relics. It focuses on immediate board control upon summoning Warwick and transitions into a standard Overwhelm victory condition.
Other Relic Options
A superior alternative to Troll King's Crown or Cruel Experiments if you lack the specific synergy pieces. It provides consistent Overwhelm and stats.
Excellent for a 'Tall' Warwick strategy. When combined with his 6-Star power, it provides massive healing and exponential stat growth by consuming allies.
A solid F2P option that grants Keywords and stats, synergizing with self-targeting effects or support gems.
Can be used for extra Nexus damage and board interaction, though often outclassed by relics that offer Overwhelm or Spell Mana.
Constellation
Warwick's constellation is heavily criticized for its lack of creativity, but it is undeniably effective. The upgrades focus on accelerating his stat-scaling engine and providing sustain. Without these upgrades, particularly the 6-Star power, he can feel fragile and slow.

Eternal Hunger
Allies Have +1|+0 for every 7 times you've dealt damage this game.
Primal Howl
+1 Starting Mana. Round Start: Create a Blood Hunt, or if you already have one, reduce its cost by 1.
Eternal Hunger II
Allies Have +1|+0 for every 5 times you've dealt damage this game.
Wounded Prey
When an enemy with 2+ Health is summoned deal 1 to it.Review
Wounded Prey: Deals 1 damage to units with 2+ Health when summoned. While useful for triggering his passive, this power is mechanically flawed as it does not stack to kill units (checks health before damage). It serves mainly as an accelerator for his level-up.
Manaflow
Game Start: Get a mana gem.
Eternal Hunger III
Allies Have +1|+0 for every 3 times you've dealt damage this game. When an ally kills a unit, heal it fully and grant it +0|+3 and ImpactReview
Caustic Riff: A massive power spike. It reduces the damage threshold for his passive scaling (from 5/7 down to 3) and provides a full heal to an ally upon killing an enemy. This solves his sustain issues and turns him into a rapid-scaling monster, though some players find the design uninspired.
Gameplay Tips
Master the Spellslinger Style
Despite his appearance as a melee brawler, Warwick thrives when played as a spellcaster. His champion spell and generated pings are his primary engines for scaling. Prioritize relics and powers that enhance spell damage or duplicate spells (like Echoing Spirit or Big Guns) to maximize his potential.
Drafting for Deck Weakness
Warwick's starting deck is widely considered one of the weakest in the game, featuring anti-synergistic cards like Jinx's Zap!. Aggressively cut these cards at Healer nodes and prioritize drafting low-cost units or spells that can help you survive the early game until Warwick drops.
Leverage the Perfection Power
If you encounter the Perfection power (Set a unit's stats to 30/30 on summon if you have the attack token), take it immediately. Warwick's 4-Star power interacts favorably with this, allowing him to clear almost any enemy board instantly upon deployment.
Understanding Wounded Prey
Be aware that Warwick's 4-Star power, Wounded Prey, does not stack to execute units. It applies a single instance of damage to valid targets. While it won't wipe a board of 2-health units, it effectively softens them up for your spells and quick attacks.
Strategic Self-Targeting
Warwick's Blood Hunt spell can target your own Nexus. This is a niche but useful interaction for completing quests that require winning at low health, or for triggering specific 'When you take damage' powers without relying on the enemy.