
Yasuo
View on WikiYasuo is widely regarded as an exceptionally strong and consistent control champion, capable of locking down the toughest encounters. While his playstyle can feel slow to some, his ability to stall board almost indefinitely make him a top-tier choice for the hardest adventures.
This page was revised thanks to /u/HPDARKEAGLE.

Provides crucial early mana to accelerate Yasuo's deployment and synergizes perfectly with his control game plan. 'Full Build' and 'The Grand Generals Counterplan' are alternatives in this slot.

Ensures consistent access to Yasuo and floods the deck with cheap stun spells to fuel his passive.

Creates a massive board swing by stunning all enemies upon Yasuo's level-up, allowing him to strike the entire enemy board.
Strategy
Stalling until you win through the stats accumulated by Bladetwirler and Yasuo's 2 star is a very simple, yet effective strategy. While this is a very new-player-friendly strategy, with Yasuo stunning the entire board on level provide a Get Out of Jail card, it does not particularly excel at anything for most late game adventures. Echoing spirit also provide a massive risk of drawing too many Yasuos since Steel Tempest is a very conditional stun spell and generally is not a good card. This build can serve as a baseline for players not familiar with Yasuo to start with, and almost all the relics can easily be swapped out for something else depending on the player's preference.

Stacks Impact on Yasuo in hand.

Stacks even more Impact. You are trying to win on Turn 3.

Stuns the enemy board on Yasuo's level up. Impact normally doesn't apply on Strikes, but if it happens during an attack declaration, Yasuo 'Strikes' each enemy target, applying Impact up to 6 times.
Strategy
This is a fragile, but funny build that one shots the enemy nexus with Impact. You need to precisely time your stuns, and make sure to play your 5th stun as a 'Fast' speed spell during the attack declaration on Turn 3. This causes Yasuo to level up, 'Strike' all enemy targets, applying Impact to each. Then, 'Yasuo' strikes the nexus applying all his accumulated Impact stacks up to 7 times.
This build doesn't work if you have his C6 because the free 'Recall' makes Yasuo level up too early for the Turn 3 timing window.

Plants puffcaps every time you stun or recall an enemy with Yasuo on board, scales with his power, providing a powerful alternative win condition.

Grants the starting mana needed to get the engine running quickly.

Provides the necessary spell generation to keep Yasuo striking constantly.
Strategy
This build transforms Yasuo into a puffcap engine. Because Yasuo strikes enemies every time they are stunned or recalled, Mischiefmaker's Flute in combination with Yasuo's 6 star allows him to plant massive amounts of puffcaps in the enemy deck.
This provides a reliable way to deal Nexus damage without risking Yasuo in direct combat, solving his occasional struggle to close out games quickly.

Provides a guaranteed board wipe upon leveling up.

Allows Yasuo to steal valuable keywords from the endless stream of dying poros.

Capitalize on Yasuo's Star of Discovery discount to provide cheap stun spells that also refill your hand
Strategy
This build is specifically tailored for the 10-star Zoe adventure. Voidborne Carapace is the centerpiece, allowing Yasuo to absorb keywords like Lifesteal and Elusive as he clears the board after allowing the mutator Friendship to activate.
Tempest Blade acts as the a one-time stabilizer to manage Zoe's wide boards and get first few keywords from the poros. Searing Brilliance is an amazing relic for a long adventure, as it rewards you for stacking more items and copies on a few amazing spells that will then be duplicated and upgraded by the relic.

Provides an immediate stun upon Yasuo's entry, synergizing with his level-up condition and damage.

2 revives provide the player with a lot of extra nexus hp to spend during fights. Deathless on Yasuo is a form of protection.

Stuns the entire enemy board upon Yasuo's level-up, allowing him to clear threats and attack freely.
Strategy
A highly effective build utilizing only rare and common relics. Everfrost provides immediate board control upon summon.
Guardian Angel offers a crucial revive, ensuring Yasuo stays on the board to leverage his stun synergies and re-trigger Everfrost if he dies. Tempest Blade acts as the primary board clear upon leveling up.
Community builds recorded for clearing the 10-Star Zoe Adventure with Yasuo
- level: 43Players:diaversaiCrabbyCharixTyeS
- level: 42Players:NuimeeVodopadUmraza
- level: 31Player:Xatik

An excellent option for providing Overwhelm to the board, allowing Yasuo and his followers to push damage through small blockers.

Generates a fleeting copy of Yasuo's champion spell every round, ensuring a steady supply of stuns if Echoing Spirit is unavailable.

Yasuo is highly vulnerable to hard removal. Black Shield provides essential Spellshield to ensure he stays on the board to execute his game plan.
Yasuo is a powerhouse even at 3 stars, capable of clearing most high-difficulty content without epic relics. While his higher constellations provide significant power spikes, they are often considered luxury upgrades rather than strict necessities.

Follow the Wind
Round Start: If you have the attack token,
Stun the strongest enemy.
Never Dull
+1 Starting Mana.
When an ally strikes, grant it +1|+0.
Follow the Wind II
Round Start:
Stun the strongest enemy.
Dragon's Rage
When you summon an ally, grant it
Fury. It is a Dragon.Review
Grants Yasuo Fury, allowing him to scale his stats significantly as he strikes stunned targets. While helpful for closing out games, it is not strictly necessary for his core control strategy.

Manaflow
Game Start: Get a mana gem.Review
Provides an additional starting mana gem. This is a highly recommended upgrade, as it enables Yasuo to be played a turn earlier, establishing board control before the opponent can develop threats.

Typhoon
Round End: Recall
Stunned enemies.Review
Recalls stunned enemies at the end of the round. Players disagree about the utility of Yasuo's 6-star power. Some consider it an exceptional tool that accelerates his level-up condition and permanently removes threats. However, the recall accelerate his level-up, which messes with the timing of Tempest Blade's board stun. Overall, it is an upgrade, but since Yasuo is already a very strong Champion without it, most players opted not to spend their resource on him.
- Prioritize Board Control
Yasuo's primary strength lies in his ability to permanently lock down the enemy board. Focus on drafting stun and recall effects to maximize his passive strikes, rather than relying on raw combat stats.
- Beware of Decking Out
Yasuo's champion spell and several of his followers draw cards. This is the biggest issue during the first fights of adventures where your deck is significantly smaller. If these fights are not finished quickly, decking out is inevitably.
- The Lissandra Matchup
Yasuo requires a defensive approach against Lissandra. Focus on recurring stun value rather than burst damage. Be extremely cautious if the 6-star upgrade is unlocked, as recalling The Watcher will allow Lissandra to replay it for 0 mana.
- Puffcap Vulnerability
Yasuo struggles significantly against adventures with Puffcap modifiers due to his inherent card draw and slower win conditions. Prioritize drafting Lifesteal units or defensive relics to survive the indirect damage. Alternatively, equipping a copy of Guardian Angel or Defense Spending mostly neutralize these modifiers.
- Exploit Voidborne Carapace
In encounters featuring numerous small enemies with keywords (such as the 10-star Zoe adventure), equipping Voidborne Carapace allows Yasuo to rapidly absorb keywords like Lifesteal and Elusive as he clears the board.